Feb 29, 2024
  




Our 1st Rubik's Cube Competition Showcases Students' Speed-Solving Skills


In pursuit of our commitment to fostering STEAM education, our school recently hosted our first-ever Rubik's Cube competition! The event brought together students from years 5 to 8, providing them with an opportunity to showcase their speed-solving skills in a battle of wits and dexterity.

       

The competition, while friendly, was nothing short of fierce. Scores were determined by the average time taken to solve the Rubik's Cube over two attempts. This format ensured that participants had two chances to consistently demonstrate their problem-solving abilities under pressure. The atmosphere during the competition was both intense and supportive, with competitors pushing themselves to achieve their personal bests.

      

The audience, comprised of fellow students and teachers, was left in awe of the remarkable talents displayed by our participants. The fastest average score achieved was an impressive 15.859 seconds, showcasing the incredible speed and agility of the students. Additionally, the swiftest individual attempt was recorded at an astonishing 15.245 seconds!

      

Students in the audience from year 4 and up were actively engaged and captivated throughout the competition. Witnessing the winners' lightning-fast solving techniques and exceptional problem-solving skills left a lasting impression and inspired audience members to start “cubing” in hopes of competing in the next competition!

      

As a school dedicated to nurturing well-rounded individuals, this competition aligned perfectly with our mission to promote STEAM education. It highlighted the importance of logical reasoning, spatial awareness, and strategic thinking – skills that are valuable not only in solving puzzles but also in various real-life situations.

Overall, our first-ever Rubik's Cube competition was a resounding success. It showcased the extraordinary talent and potential of our students, while also inspiring others to explore the world of puzzles and problem-solving. We extend our congratulations to all the participants for their outstanding performances, and we look forward to organising more engaging events that encourage the growth and development of our students in the realm of STEAM education.